gamification
gamification
نوشتارهای دیگر: gamification
آثار در بانکها
An exploratory study of gamification adoption among computer teachers: familiarity, attitudes, practices, and barriers
Beyond Saying “Gracias”: Enhancing the Understanding and Expression of Gratitude in Elementary School Children through a Game-Based App
Educational outcomes of CDIO-guided progressive case-based learning and gamification in undergraduate critical care nursing: an exploratory two-class quasi-experimental study
Effects of a physically active gamification program on cognitive function in primary school children
Effects of interface modality and gamification on learning, engagement, and performance in simulation-based training
Examining the Effects of Gamified Digital Learning Tools on Mathematics Anxiety and Attitudes toward Mathematics among Primary School Students
From Visualization to Adaptive Learning in Algorithms and Data Structures
From faux flipped to gamified flipped classrooms: scaffolding and cognitive load management
Gameful experience, exercise identity, and exercise adherence among Chinese university students: A moderated chain mediation model
Gamificación para Fortalecer la Comprensión Lectora en Estudiantes de Educación Básica en Ecuador: Revisión Sistemática
Gamified Interface Design Enhances Student Engagement in Synchronous Video Conferencing Learning
Gamified learning improves antimicrobial resistance knowledge and engagement among university students
La gamificación como estrategia metodológica para fortalecer la motivación, la participación y el aprendizaje en estudiantes de sexto grado de educación primaria: un estudio cualitativo
La gamificación en la enseñanza del inglés: una estrategia para potenciar la expresión oral
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MELALUI MODEL PEMBELAJARAN GAMIFIKASI PADA PEMBELAJARAN IPAS DI KELAS V SDN 17 GUNUNG PANGILUN KOTA PADANG
Promoting Green Competences and Digital Citizenship in Business Education through Gamification and Co-creative Learning
Technical education in the development of labor and business skills: A systematic review
The Impact of Gamification on Achievement, Flow Experience, and Emotional State